drums in emu any good?

This is where to post your questions and tips on creating presets and using cords.

Moderators: stu, Ole

drums in emu any good?

Postby somsay » Thu Nov 10, 2005 6:25 pm

hello,


is it worth it to your drums in the emu?

i read the post about doing your drums 3 versions, high pass, mid, and low and it should be fat...wouldnt this take a long time?

rather doing in logic or cubases with compression and eqing and other dynamic processing with audio units...


what characteristics have anyone foundout for drumloops from the emu?


is the distortion any good?
somsay
 
Posts: 66
Joined: Sat Jul 24, 2004 4:17 pm
Location: Montreal, Canada

Postby sampleandhold » Sat Nov 12, 2005 10:55 pm

I do every thing in my emu. I cut my drums up by hand in the emu and I make my own sounds in my emu and so on. You know that kind of bass you get from you emu? Well, you get those kind of sounds from your drums too. I always find that I get a bit more low end when I put my drums through my emu. But, I sometimes have to add a little high end to brighten it up, but the low end is good, very good.

As distortion goes... If you are refering to the effects, like reverb and such, I would pretty much stay away from those. I personally haven't found a use for the distortion in the emu. It seems to be inconsistant, almost as if it distorts on certain bands of the frequency spectrum. So, if you ran distortion on your drum track, you may only really hear distortion on the kick and the rest will sound fairly normal. But, give it a shot. You never know, you might find you get something worth it.

One thing I found that works really well is gaining samples past 0 in the emu. I actually made a nice distorted sine wave gaining the sample past 0 by about 40 db. It didn't sound all digital and such, it sounded more analog. It actually basically turned the wave into a square wave. So, it might be worth messing around with when you do your drums, you may want to gain them up past normalization and see how they sound. Don't save it afterward, just incase it sounds bad. Just be prepared to load up again. Experimentation is key with this sampler.

snh
"{jU$t-n3Rv0U$-N-+h3-@Ll3y-W@y}"
sampleandhold
 
Posts: 581
Joined: Tue Apr 15, 2003 4:38 am

Re: drums in emu any good?

Postby MFPhouse » Sun Nov 13, 2005 4:15 pm

I sort the Drum Sounds/Loops out . i make everything with drums in Softsynths.EXS24

But the Drum Mapping in the Emu (Preset Editing ) is much easier and faster than EXS24 .
MFPhouse
 
Posts: 323
Joined: Mon Dec 06, 2004 11:11 pm

nice!

Postby somsay » Thu Dec 29, 2005 6:32 pm

yeah i would like to experiment more--as soon as i can get that Zoes for tiger...


then puting sounds into my sampler wont be such a pain,

but thank you for your advice gentlemen!
somsay
 
Posts: 66
Joined: Sat Jul 24, 2004 4:17 pm
Location: Montreal, Canada

nice!

Postby somsay » Thu Dec 29, 2005 6:33 pm

yeah i would like to experiment more--as soon as i can get that Zoes for tiger...


then puting sounds into my sampler wont be such a pain,

but thank you for your advice gentlemen!
somsay
 
Posts: 66
Joined: Sat Jul 24, 2004 4:17 pm
Location: Montreal, Canada

Postby ehasting » Sun Jun 24, 2007 11:31 pm

Probably an old post.. but i dump my answer anyway :)

I align up my singleshot drums that i want to use in my kit for the spesific track on my computer.. (i haven't got the chance to move the drum samples over to the emu yet).. then i record down one by one in mono.. building up a kit. I am using singleshot to build kit.. and also sampling down the drums as a loop.. using both depending on what i want to achieve

I used to use battery in sonar, and I did eq, compressing on each channel and so on. Its a good solution.. but it realy drain my creativity.. dont know why.. but i hate doing too much on my computer

Now i am doing all drum work on the emu. I am doing it like this because i like the sound from the emu, and i like working with the hardware.. it feels like working on an instrument.. and not just a boring computer.
ehasting
 
Posts: 253
Joined: Sat May 12, 2007 12:51 pm
Location: Norway

Postby nuts » Mon Jun 25, 2007 10:08 am

What i do is importing samples in my emu via scsi, gaining all samples then i start layering and filtering. I usually use 3 or 4 samples to make one sound.
After that i play my layered sounds pitched up very high and resample these drums in the SP12 turbo.
I pitch down samples in the SP and they sound as if it was only one sample: glued, and so nicely gritty.
Not really easy to achieve original drum sounds but they are mine. :grin:

For me it is interesting to load samples in the e-mu and thanks to the headroom and low end for resampling. But like you sampleandhlod i think i need to insert a good eq to emphasize hi frequencies before resampling. May be a good channel strip for me one day.

Depending on the sounds i need but i don't always use sp12 for drums, i like layering a bright clean snare or cymbal coming from the e6400 for example.
nuts
 
Posts: 97
Joined: Thu Jun 09, 2005 12:03 pm

Postby ehasting » Mon Jun 25, 2007 10:18 am

The sp12 is kind of sweet.. i wish i had one of thoes.. that was for me a good suggestion.. i will try to resample the singleshot drums eq'ed.. and also do the multilayred thing.. good idea :).

At the moment i am just working quiet plain with the drums.
ehasting
 
Posts: 253
Joined: Sat May 12, 2007 12:51 pm
Location: Norway


Return to EOS: The Lab