preset with voices depending on velocity.. any ideas?

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preset with voices depending on velocity.. any ideas?

Postby den_insect » Wed Jan 11, 2006 7:57 am

anyone has any ideas how to make a preset with a few voices depending on velocity? for instance i have a few versions of bass with different resonance can i assign all samples to one note and then play them just changing veolcity?
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Postby illinformed » Wed Jan 11, 2006 10:34 am

Yep. Check out the Voices - Velocity window.

Layer the different Bass samples as different voices in at new Preset. For the time being, when you press a key, they will all be stacked and it will probably either sound trerrible or amazing ;)

Now from the Voices - Key Window, tab the page along until you hit the Voices - Velocity Window. On page 326 (although it say 316 on the text bit) of the EOS4-0 pdf file theres an example of how to crossfade 2 voices by velocity, the example switches voice at velocity value 64. Using the cursor and dial, select the velocity range for each individual voice (high and low).

Andrew
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Postby den_insect » Wed Jan 11, 2006 11:07 am

Andrew, thank you for your reply!
will it work with EOS 3.0 ?


illinformed wrote:Yep. Check out the Voices - Velocity window.

Layer the different Bass samples as different voices in at new Preset. For the time being, when you press a key, they will all be stacked and it will probably either sound trerrible or amazing ;)

Now from the Voices - Key Window, tab the page along until you hit the Voices - Velocity Window. On page 326 (although it say 316 on the text bit) of the EOS4-0 pdf file theres an example of how to crossfade 2 voices by velocity, the example switches voice at velocity value 64. Using the cursor and dial, select the velocity range for each individual voice (high and low).

Andrew
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Postby illinformed » Wed Jan 11, 2006 4:24 pm

I can't answer that for definite but I've got a feeling it will. My first Emu was an e6400 non Ultra and it worked with that.
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Postby sampleandhold » Thu Jan 12, 2006 5:11 am

I just imported a bunch of single hits from a drum kit cd and I will be doing this exact same thing. I am going to program all the snares to sound at different velocitys and so on. Should make for a pretty nice sounding drum beat... even though the kit is lame sounding. Something to mess about with though.

snh
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Postby den_insect » Thu Jan 12, 2006 9:55 am

man , you was right twice - bass consisting of 6 voices sounded phat like hell and your velocity tip is 100% working


illinformed wrote:I can't answer that for definite but I've got a feeling it will. My first Emu was an e6400 non Ultra and it worked with that.
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Postby sampleandhold » Fri Jan 13, 2006 5:46 am

Den... try this. Use the FIR and all band pass each voice at 99 points. That will make them all go in the same phase too. Well sound even better provided they are all not going the same way.

I FIR all the time. Especially when I layer breaks. Prevents low end phase cancellation.

snh
"{jU$t-n3Rv0U$-N-+h3-@Ll3y-W@y}"
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Just one thing peeps.

Postby Keety3weight » Fri Jan 13, 2006 2:34 pm

:mrgreen:

Wicked, im going to try the beat and bass examples here, but SNH what is FIR, sorry lads i'm a newbie :cry:
Also SNH your Bad Ass tutorial has be invaluable to me, thank you all, my EMU experiance is getting better by the day, my poor old AKAI looks at me with disgust as i pander to the black birds charms on a daily bascis.

8-)
:grin:
:spliff:
:biglaugh:
Word
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Postby sampleandhold » Mon Jan 16, 2006 7:29 am

I almost think I am the only one who uses the FIR religiously on that emu. The FIR stands for Finite Infinite Response. It's a type of filter. I use it for eqing (I perfer it to the Parametric EQ which at it's sharpest Q is about as blunt as a sledge hammer). It has a vicious roll off at 99 points. You hight pass something it's almost like a brick wall. I often times will FIR my cymbals and hihats at 1000k to get rid of any low end noise. It also gives that paper thin sharp sound to the cymbals.

I also use the FIR to correct phasing issues. If you find that you have phase cancelation in a track (I did one time with two kicks I layered, it flanged and sounded a bit like a bark) you FIR both samples with an All
Band Pass setting at the same point setting (I perfer 99) and the phase issue goes away.

Basically the FIR does two things. 1 it's an eq and 2 it corrects phasing issues. The example the manual gives for a use for the FIR is to boost the high end of a sample by coping the same and high passing it at a desired frequencing, then layering it on top of the original. The wave form falls into place and as such, through constructive interference, boosts the frequences of the original sample because the only harmonics left in the copy are those same frequences and they are going the same direction.

Once I started FIRing all my samples in a choon, my tracks started to sound better. Less mud.

snh
"{jU$t-n3Rv0U$-N-+h3-@Ll3y-W@y}"
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FIR

Postby den_insect » Mon Jan 16, 2006 3:43 pm

SNH thanks for your advice!

Strange, but everything I did with fir-filter sounded ilke crap... so I started just dulicating voices and filter each one with different filter settings. another benefit of this is that duplicating makes your preset sounds phatter and fir-filtering not ... maybe i'm wrong, but that's what i noticed..

sampleandhold wrote:Den... try this. Use the FIR and all band pass each voice at 99 points. That will make them all go in the same phase too. Well sound even better provided they are all not going the same way.

I FIR all the time. Especially when I layer breaks. Prevents low end phase cancellation.

snh
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Re: FIR

Postby den_insect » Tue Jan 17, 2006 7:45 am

I must apologize - I checked my e64 yesterday and didn't find FIR filter...

den_insect wrote:SNH thanks for your advice!

Strange, but everything I did with fir-filter sounded ilke crap... so I started just dulicating voices and filter each one with different filter settings. another benefit of this is that duplicating makes your preset sounds phatter and fir-filtering not ... maybe i'm wrong, but that's what i noticed..

snh
[/quote]
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