tec headz, i need your help

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tec headz, i need your help

Postby mario » Tue Jun 19, 2007 6:57 pm

I've got this idea for a drop i've been wondering about, and it's causing me a bloody headache. Here is a short description, of what i need to do:

I have a break running at 172bpm and i need to slow the tempo (not pitch) over the distance of, say 4 bars, down to 1/2 of the original bpm, while the other instruments stay at the original tempo all the way through. I'm not using a loop for the breaks. All the drums are mapped in logic. All the samples are also in logic at the moment but i can transfere the samples to my emu (E4XT ultra EOS 4.7) and assign them how ever is neccesery. I just wanted to sculpt the break and the idea out first, to get a better picture of how i should go about this. A lot more easyer this way for me. Now how would you create that in emu?
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Postby gcoudert » Tue Jun 19, 2007 10:10 pm

If I understand correctly what you are trying to achieve, you could set your tempo changes in Logic (having muted everything else), record the 4 'slowing-down' bars as audio, send the resulting sample/wav to the sampler and just trigger it off from Logic, which will still run at the original tempo. Mute the break in Logic during those 4 bars and let it run again in Logic when the 4 bars are over.

172bpm break running from Logic -->
sample of 4 bars slowing down -->
66bpm break running from Logic

I hope this makes sense and actually helps!

Gilles
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Postby mario » Wed Jun 20, 2007 1:09 am

yesyes mate. it does make sense. i've thought about it, but the break is pretty complex. ive got about 10 tracks just for the drum samples and each has 3/4 effects on it, routed to bus where there are more effects etc. this means i can't do the slowdown' manually, by dragging the bpm count down with the mouse. my computer will crash fo sho. and with my shakey hands, i bet, it would sound shit anyway.it's got to be tight for this thing to work. do you know of a way to put an automation to the bpm.

an other option i've given some thought, is transfering the samples to emu. resampling the break and slow down the beatmungler. in this case, what is the most accruate and effective way to do that? i.e. i need to be able to feed the parameter; slow down tempo during x amount of bars.
mario
 
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Postby gcoudert » Thu Jun 21, 2007 2:20 pm

I see what you mean. I don't think you can do that though.

If your effects are locked to the tempo, you should still be able to sample the slowing down 4 bars . I don't know how to automate tempo deceleration in Logic though.
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Postby sampleandhold » Fri Jun 22, 2007 6:29 am

Are you using a break, like the Think or something? If so, then you will run into issues with gaping as you slow it down.

If not, then your going to have to figure out how to adjust the tempo in logic. That should be easy enough to figure out. All sequencers should support that kind of programming design.

Beat mugging may not be the best solution as your going to hear pitch shifting artifacts with that. In other words, it just going to sound like the drums was timestretched. I don't think your looking for that.

Or you could go completely mental with this and sample the break over and over again at say 16 different beats (quarter note) and just use the sample start cord to trigger each beat in sequence at the calculated length of that new beat per minute converted into ticks that would reflect the current beat per minute you are usings.... first beat 120 ticks, the next beat... 150 ticks, and so on. Adjust as needed for flow and you might just have something.

Just an idea...

snh
"{jU$t-n3Rv0U$-N-+h3-@Ll3y-W@y}"
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Postby mario » Tue Jun 26, 2007 9:05 pm

sampleandhold wrote:Are you using a break, like the Think or something?


im not familliar with the Think. it's just a really basic groove -

B X B X X X B X X X X X B X X X
X X X X S X X X X X S X X X X S
X F X F X X X F X F X X X F X X
+hats & cymbals

B-bassdrum
S-snare
F-fill/2-nd snare

processing is what makes it complicated. im hoping to fill the caps during the solwing process with cymbals. i think im gonna record the processesed drum samples in my computer and export them to emu. build the kit up there and automate the tempo in logic.

thanks for the tipz!

edited for the readability massive :grin:
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Postby sampleandhold » Wed Jun 27, 2007 2:13 am

The think (I...umm... think there are at least five of them, if you count the tamborine break) are very very famous break. Right up there with the Amen break. You've heard it before... in just about every rave song from the early 90's that didn't use the amen... this was the other break. Also, by cutting all the breaks up, you can mix and match between them and create either vocal heavy versions or versions that are completely clean. It's a very good break. You need to try it out... it's awesome.

Don't feel the gaps in with cymbals... if your using single hits that is, your illusion of slowing down maybe muddled if you do that because what may end up happening is strange timing issues... such as the cymbals appearing to speed up (might be cool) as every thing else slows down or them staying the same tempo in a sense.

Also, to make the drop flow... assuming the drums slow down then drop at normal speed with out a pause, your going to have to do some heavy number crunching to get the effect sounding good. if it's just a decrease in speed and then a pause... who cares right?

Good luck with it... you should post the results later... It gives me ideas for my song as well.

snh
"{jU$t-n3Rv0U$-N-+h3-@Ll3y-W@y}"
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Postby mario » Sun Jul 22, 2007 7:34 pm

i've been busy relocating my self and the studio to London. finding a new home for my/the lab is pain. any suggestions? will post clips of my lil' experiment when i get things running and it sounds any good!
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