release another sound

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release another sound

Postby cm_locuss » Tue Dec 30, 2003 10:32 pm

is there a way to set the release to use a different sound. for example while i'm holding a key down its playing a saw bass from sample 001, then when i release the key it'll decay with the square bass from sample 002. is it possible...has anyone tried that... :spliff:
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Postby sampleandhold » Wed Dec 31, 2003 7:38 am

yes, you should be able to do this. what you need to do is this:

take your saw bass, and your square bass and layer them. What will happen is, when you play your note, you will hear both tones at once. But this is not what we are going for.

now take your saw wave sample and set the release to 5 or 10. this is so there isn't much of a tale on it, but enough to cover the click from the abrupt stop in signal. Mind you this is all being done in amplitude envelope edit screen.

now take your square wave sample and go into the amplitude envelope screen and set everything to zero, the attack, the 1st decay. all of it. zero. now take the first release and set that at.... 50... perhaps 60. whatever you want. this should be sufficient to get you where you want. my only concern, (i haven't really tried this out before, but from prior experiance...) is that you are going to get a pop as the square wave comes in, give the fact that there is no attack. if this happens, i would play around with either the decay frames of the adsr or make the release a two stage one.

If this doesn't quite work for you, but i believe it should, then shout and i will work on this matter with one of my multi voice sounds that i have created. this should work though. and i think the configuration that i have layed out should do the trick. but if not, well make something work.
"{jU$t-n3Rv0U$-N-+h3-@Ll3y-W@y}"
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let me clearify...

Postby sampleandhold » Thu Jan 01, 2004 8:14 pm

this setting will work much better.

layer your two voices on top of each other so that they will play together.

have the first voice's amp adsr normal, but say set release 1 to 30.
(this will be the voice you will hear first)

have the second voice's am adsr set like this: set everything to zero. release 1 set rate at zero, level% at 100. release 2 set rate at 50 and level% at 0.
(this will be your tail after your release the key)

you will want the first voice to lap over the release sound to create an illusion that the sound is changing. if you set the first voice to having little or no release, what happens is you get a distinct seperation of the two sounds. In other words it sounds weird. also you may either want to loop your sounds, or have really really long samples of them.

this WILL work for you, i tested it out last night.
"{jU$t-n3Rv0U$-N-+h3-@Ll3y-W@y}"
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Postby cm_locuss » Thu Jan 01, 2004 9:40 pm

wicked :slayer: thanks s&h for the help gonna try this as soon as i get to the studio. i'll let you know the outcome...ez :thumbs:
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Postby emugonzo » Fri Jan 02, 2004 12:37 pm

another way to do this is to use gate as source and route it to sample retriggering for the release sample. If I'd had my sampler here I could've explained it properly..

emugonzo
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