ZoeOS source code development

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Postby MFPhouse » Thu Oct 09, 2008 12:21 pm

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Postby stu » Mon Oct 13, 2008 7:13 pm

There seems to be a couple of licensed class libraries which don't allow unauthorised redistribution - I have to remove these before I can upload the code to a repository - it may take some time.

I'll let you know how it goes...
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Postby kalide » Tue Oct 14, 2008 1:07 am

keep up the efforts. being granted supergenius status is only a JVM away :)

:thumbs: :thumbs: :thumbs: :thumbs: :thumbs:
's'allbollocksinnit.
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Postby kalide » Sat Nov 22, 2008 8:09 pm

Whats the situation here with this re-build ? Any joy?

Any roadblocks ?

M
's'allbollocksinnit.
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Postby stu » Tue Nov 25, 2008 2:14 pm

Well there's a LOT of work to do replacing the proprietary libraries ( they are used throughout the GUI ) and unfortunately I don't have the time to commit to it at the moment, so little has happened since my last post. Sorry!
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Postby kitalo » Fri Nov 28, 2008 6:57 pm

rhythmsickness wrote:
crytek wrote:and make a mac version too pleezzz!!! :mrgreen:


+1


prayin for that happens, every night..
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Postby MFPhouse » Sat Nov 29, 2008 11:50 am

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Postby signal.flow » Mon Dec 01, 2008 7:20 pm

hi everyone, i just bought a 5000 ultra yesterday ( i previously posted a thread here asking infos about 64classic and it turned out that i changed my ind...well it has been better)
anyway, i'd really like to use zoeOS to control the sampler, but would it make sense to buy a license at the moment or should i wait for future developments of this project ?
i mean, i might even pay for it now and consider it as a donation but is it sure that i will recieve the license key after the purchase ?

sorry for the n00bish question..i officialy entered the emu world only yesterday!! :loveit: :loveit:
well actually i already had the emux 2.0 but its not the same
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Postby stu » Mon Dec 01, 2008 7:32 pm

The problem with this project is that the entire gui is built using a proprietary class library. In order to produce an opensource version of Zoeos, it is necessary to write replacement classes for all the proprietary classes - my estimation is that this is a BIG job, and would require many many manhours of work - I wouldn't hold your breath that this will be done in the foreseeable future.

I would love to get it going, but I barely have enough free time to fire up my sampler in the evening :(
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Re: ZoeOS source code development

Postby maky357 » Sat Aug 08, 2009 4:01 pm

Huh...my demo period is over, but i am worried by ordering product which is in the end of the cycle...any advice?
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Re: ZoeOS source code development

Postby art » Sat Aug 08, 2009 5:41 pm

My advise is: buy it for what it is 'cause it's never gonna get another update, run on a Mac or on a PC beyond XP. Also consider that it's incomplete, the help guide being one example.
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Re: ZoeOS source code development

Postby maky357 » Wed Sep 02, 2009 9:27 am

art wrote:My advise is: buy it for what it is 'cause it's never gonna get another update, run on a Mac or on a PC beyond XP. Also consider that it's incomplete, the help guide being one example.

Well i am not motivated to buy something which is discontinued and with no support. I learned this from my experience in past. No go for me. Technology is moving. It should be free or at least available as latest source code (not some outdated) since it is discontinued.

Now for Zuonics it is literally "get what you can" product... :???:
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Re: ZoeOS source code development

Postby art » Wed Sep 02, 2009 9:30 am

maky357 wrote:
art wrote:My advise is: buy it for what it is 'cause it's never gonna get another update, run on a Mac or on a PC beyond XP. Also consider that it's incomplete, the help guide being one example.

Well i am not motivated to buy something which is discontinued and with no support. I learned this from my experience in past. No go for me. Technology is moving. It should be free or at least available as latest source code (not some outdated) since it is discontinued.

Now for Zuonics it is literally "get what you can" product... :???:


Can't blame you. Too bad the Zuonics guy turned out to be a lazy douche. :???:
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Re:

Postby soulboy » Mon Oct 05, 2009 9:59 am

stu wrote:The problem with this project is that the entire gui is built using a proprietary class library. In order to produce an opensource version of Zoeos, it is necessary to write replacement classes for all the proprietary classes - my estimation is that this is a BIG job, and would require many many manhours of work - I wouldn't hold your breath that this will be done in the foreseeable future.

I would love to get it going, but I barely have enough free time to fire up my sampler in the evening :(


By the way out of the libraries it uses the following are either open source or have an open source licence available:

jide
xfunction
Tritonus
ostermiller utils

Only Alloy doesn't mention open source on their website. I will try and contact them and ask about it.

Cheers
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Re: ZoeOS source code development

Postby soulboy » Thu Oct 08, 2009 10:07 am

Hi there I thought I would let those that are interested know. I have refactored the directory structure, removed redundant copies of files, changed the pcmsmdi build system to use a ms nmake compatible make file and finally I checked the code into svn.

The project is here
http://code.google.com/p/zoeos/

Svn is here
https://zoeos.googlecode.com/svn/trunk/

I also modified the code so that it compiles with java 6 and removed the licensing part. The native source compiles too, to do it I installed visual studio express version and used nmake and the vs compiler. The make files used for the static libraries will need some changes depending on your system paths.

Anyone can checkout the code but you have to have an account to check in changes , if anyone wants a an account just pm.

I tried creating an executable jar but when I tried to execute the created jar file it couldnt find the main class. Do I need to set the classpath even though I tried executing from the same directory as the executable jar ?

Cheers
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