tonight i decided to take my existing test tones and creat copies of them so that they would start negatively. so now i have copies that go positively and negatively. i spent, and i kid you not, an hour on just getting the triangle wave to sound right. typically when you set the loop point wrong on a wave, you will hear the pitch climb every loop when you play it in reference to a stable looped wave. providing you can figure out what wave is the one that is out of tune, so to speak.
all the other waves had gone well. all looped proper and sound good. then i had this idea. if you check the fix box in the loop section you can move both end and start together. so they stay the same distance, but move about the length of the sample. so my idea was, perhaps i could control the loop points with the destination "sloop".
well i loaded a sample from a led zepplin choon and looped it. i hit the key and started to play around with the mod wheel, seeing if it would do anything. nothing was happening until the restart of the loop. all the sudden i heard this click and i had the left channel play as normal and the right channel out of sync. so i tried it with a mono sample and when the loop restarted, it just clicked and started the loop a little bit in to the sample. I tried this with an lfo moding the sloop, and all it did was act like the mod wheel cord.
so, my question is: does anyone know what the point of this cord is? why do we have the sloop thing and how do you us it proper? as it stands this is a completely stupid cord. i see no value in it what so ever. but like i said, perhaps i am not using it proper. anyway... does anyone have any ideas on how to us it proper? any one used it for something? am i missing something?
cheers