Wavetable samples.

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Wavetable samples.

Postby motionpicture » Tue Aug 09, 2005 10:31 pm

Hi all,

Just wondering if anyone knew any good sources for wavetable samples.

Free - via internet - is my preferred method of obtaining them, but I'd consider buying them if need be.

They should only be single-cycle waveforms, so I cant imagine they'd take up much bandwidth either way...

I recently picked up a moogerfooger filter pedal and am in the process of turning my sampler into the Ultimate Oscillator (tm).

thanks to all,
Matthew
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Postby sampleandhold » Wed Aug 10, 2005 3:35 am

Well. Your sampler has test tones in it. All you have to do is record them on to a cd or audio recorder then sample them. These are raw tones.

You can find them on wavelab.. That has a tone generator as well.

snh
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Postby motionpicture » Wed Aug 10, 2005 3:47 am

Thanks for the response, but I think I wasn't as clear as I should have been with my question.

I mean wavetable samples as in the type you'd find in a Wavestation for example. It's the eerie, ambient type of stuff I'm looking for.

I've got a few analog synths for the standard square/saw/sine/triangle stuff. It's the less tradition wave forms I was thinking of.
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Postby sampleandhold » Wed Aug 10, 2005 7:38 am

okay.. just sample them. Loop that bad boy and just work with it. Just take all the adsr and filter crap off. Then you have something. If you can't get a good single cycle loop. Just loop a multiple of it.

Maybe I am still missing it.

snh
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Postby motionpicture » Wed Aug 10, 2005 4:01 pm

Yeah, you're still missing it. :)

I was thinking wavetable stuff like this thing can do:

http://www.blacet.com/MW.html

The Korg Wavestation was the most popular source of this stuff:

http://www.vintagesynth.org/audio/wavestation.ram

It's the specific shape of the waves - not just your average subtractive stuff, but waves with really unusual harmonics. Good for droney pads.
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Postby Klaseed » Wed Aug 10, 2005 6:16 pm

I've never come across a wavetable sample source, per se.

I've got a Waldorf XT (and a Q), so I have sample waves from those in the past. When I had an Evolver, I sampled every single waveform on there...

The thing is, you're going to have to build your own to some degree anyway. There's nothing really special about the waves in wavetable synths (unless you're just personally partial to them), it's the wavetable interpolation and modulation that get the cool sound...
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Postby jbuonacc » Wed Aug 10, 2005 10:47 pm

umm, i'm guessing (hoping) that you know how these synths work? i don't think you're going to pull off waveform interpolation like on a Waldorf with a sampler. the Wavestation works by lining up a series of (quite basic) ROM instrument samples and other classic waveforms then running through them in that order. there's really nothing mystical about the WS waveforms, most of them are basically just real instrument samples like those found on the old M1. it's how the WS handles them that makes it sound how they do. they use the term 'wave-sequencing' (along with vector mixing of the waveforms if you choose to use that option) which sets each sample to a certain length and can sort of cross-fade between them as well using attack and release times. this could be done on the E-mu, but it takes alot of work (even the vectoring could be approximated using volume envelopes). it could be pretty hard to pull off though, maybe a Wavestation SR would be a good cheap alternative?

they're pretty standard waveform samples though, if you don't use the wave-sequencing or vectoring the WS is pretty much just another ROMpler.
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Postby motionpicture » Thu Aug 11, 2005 4:45 pm

I knew about the cross-fading and sequencing of the waveforms, but I was thinking that what was being sampled was a bit more out of the ordinary.

I guess I might be better off with an old SR or A/V in that case.
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Postby e64_eli » Sun Aug 14, 2005 7:20 am

Poorman's EOS Wavetable sequencing

Assign as many samples as you wish to a group and then assign each one its own little section of the realtime cf and then set the fades so that each concurrent layer smoothly fades into the next. Then edit the *group* cords with Modwheel - Ampxfd +/- 100% and then a LFO also to Ampxfd with a mod depth to suit your needs and then set the LFO speed to whatever. Now this ones important, in the tuning section, voice setup set the assign group to one of the poly2 configurations because say you`ve got 64 sounds assigned to the group thats normally all of your poly gone when only 2 can be heard at any given time so the poly2 setting simply only allows for 2 notes of polyphony to be used on that group. Then edit each *voice* set of cords (keeping well away from the group assignments, of course) to however you bloody well want - a different filter on each is good, another LFO to cutoff is good too, basically whatever you please. When you play a note, you should now hear the LFO sweeping the wavetable. Now tweek the modwheel and you can determine what section of the wavetable you want the LFO to sweep.
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Postby motionpicture » Sun Aug 14, 2005 4:20 pm

Wow, eli, that's.... really complex. :)

I'll have to take a good hard study of that one. On first glance, looks very promising tho.

I'll give it a shot later today.
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Postby jbuonacc » Sun Aug 14, 2005 9:38 pm

yes, great advice! i'm thinking using different LFO waveforms will lead to very different behavior from the 'wavetable' as well? for example - when setting the LFO to reset on each key using a saw (regular or inverted) will always start it from the first wave onwards or from the end, and the random waveforms would be, well, random? this could be very interesting, probably even more interesting than the WS as you can use your own waveforms along with filters, other LFOs, etc, etc. i'll have to try this out some time.
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Postby e64_eli » Sun Aug 14, 2005 11:34 pm

Lot more possible, you could use envelopes with or without the LFO, also modulate at group - assign cutoff and filter at will! Positive and Negative movement thru wavetable!?

Use the sequencer/arpeggiator in this setup too!
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